|Total Training Time||--|
|Strengths||Magic (-75%), Piercing (-50%), Blunt (-50%)|
|Prerequisite||Spawned from a corpse by the Necromancer.|
|Passive||Deterioration: The Zombie slowly disintegrates over time, constantly losing health until he finally dies a second (and final) death.|
The Zombie is a summoned unit of the Serpent Clan.
For most warriors, death is a blessed relief from toil and pain - an honourable exit. Not so for the luckless zombies, victims of the Necromancer's art, who are condemned to return to the earth as his slaves. Nearly immune to most attacks, to poison or blows or blades, their eyes stare madly from decaying bodies as they stalk the battlefield.
Mercifully, their bodies slowly fall to pieces over time, giving them hope of a final release from bondage. Doubtless, the Necromancer is working to correct this.
|Battle Realms Units|
|Peasants||Dragon • Serpent • Lotus • Wolf • Golem|
|Dragon||Tier I||Spearman • Archer • Chemist • Geisha • Guardian|
|Tier II & III||Dragon Warrior • Kabuki Warrior • Powder Keg Cannoneer • Battle Maiden • Samurai|
|Serpent||Tier I||Swordsman • Crossbowman • Musketeer • Fan Geisha • Enforcer|
|Tier II & III||Bandit • Raider • Cannoneer • Witch (Demoness) • Ronin|
|Lotus||Tier I||Blade Acolyte • Leaf Disciple • Staff Adept • Channeler • Reaper|
|Tier II, III, IV||Unclean One • Infested One • Diseased One • Overseer • Warlock • Master Warlock|
|Wolf||Tier I||Brawler • Hurler • Mauler • Druidess • Pack Master • Digger|
|Tier II, III, IV||Ballistaman • Sledger • Pitch Slinger • Dryad • Berserker • Werewolf|
|Summoned Units||Keep||Monk • Ninja|
|Summoned||Spirit Warrior • Zombie • Shambler • Wolf • Spirit Wolf|
|Neutral Units||Horse • Wolf • Hordeling • Shale Spider|