FANDOM


Format

int Version;
int NumFrames;
int MaxRows;
float StretchX;
float StretchY;
char AnimMode;
char Padding11[3];
int Unknown14;
float FrameRate;
float OffsetX;
float OffsetY;
float SizeX;
float SizeY;
int Unknown2C;
if(Version => 2)
{
	bool ANSI;
	int Length;
	char TGAFileName[Length << !ANSI];
}

if(Version => 3)
{
	int AngleX90;
}

  

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