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[[File:Tavern_icon.png|thumb|left]]The Tavern might be the most important building in a Serpent town. Here, rowdy peasants knock down mugs of ale while boasting over conquests military, romantic, and imaginary. Swordsmen, Bandits, Raiders and ne'er-do-wells of all stripes also call the Tavern home. |
[[File:Tavern_icon.png|thumb|left]]The Tavern might be the most important building in a Serpent town. Here, rowdy peasants knock down mugs of ale while boasting over conquests military, romantic, and imaginary. Swordsmen, Bandits, Raiders and ne'er-do-wells of all stripes also call the Tavern home. |
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− | Of course, not all Taverns are provisioned equally. Those that stock Fortified Ale numb the aforementioned regulars to their wounds, and regular bouts of Drunken Revelry inspire Swordsmen in particular to fight more ferociously. Finally, Darts is a favourite game of Raiders, and champions learn to fling their torches further as well. |
+ | Of course, not all Taverns are provisioned equally. Those that stock '''Fortified Ale''' numb the aforementioned regulars to their wounds, and regular bouts of '''Drunken Revelry''' inspire Swordsmen in particular to fight more ferociously. Finally, '''Darts''' is a favourite game of Raiders, and champions learn to fling their torches further as well. |
==Training== |
==Training== |
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The Tavern trains the following units: |
The Tavern trains the following units: |
Revision as of 15:45, 13 November 2013
The Tavern is a building affiliated with the Serpent Clan.
About
The Tavern might be the most important building in a Serpent town. Here, rowdy peasants knock down mugs of ale while boasting over conquests military, romantic, and imaginary. Swordsmen, Bandits, Raiders and ne'er-do-wells of all stripes also call the Tavern home.
Of course, not all Taverns are provisioned equally. Those that stock Fortified Ale numb the aforementioned regulars to their wounds, and regular bouts of Drunken Revelry inspire Swordsmen in particular to fight more ferociously. Finally, Darts is a favourite game of Raiders, and champions learn to fling their torches further as well.
Training
The Tavern trains the following units:
- Peasants into Swordsmen
- Crossbowmen into Bandits
- Musketeers into Raiders
- Cannoneers into Ronin
Upgrades
Fortified Ale | Yin Cost: 3 |
Drunken Revelry | Yin Cost: 1 |
Darts | Yin Cost: 2 | |||
Swordsmen, Bandits and Raiders have more health. | Swordsmen do more damage. | Raiders hurl torches further. |