|Hitpoints||260 / 338|
|Strengths||Fire (-75%), Cutting (-50%), Explosive (-25%)|
|Prerequisite||Dragon Peasant trains at the Dojo.|
|Innate Ability||Long Reach: Due to the length of their spears, Spearmen are immune to the effects of height in combat when they are attacking melee opponents.|
|"I am the weapon. My naginata is merely an ally."|
The Spearman is a unit of the Dragon Clan.
Dragon Clan peasants who show an aptitude in close-quarters fighting begin their training with the humble spear. From the dojo master, they learn the foundations of the martial arts: strength, speed, and poise. Opponents who pay attention only to the spear are often surprised when a Spearman lashes out only with his hands and feet in sharp, accurate strikes.
The spear is not the quickest of weapons although its reach helps when assaulting foes on higher ground. Nor is the spearman the most skilled of fighters. However, his training is simple and adaptable, forming the basis for the more advanced techniques of the Dragon.
The humble spearman is a basic tier 1 unit which is good to oppose to enemy tier 1 units in the early stage of the game. In the mid/late game stages, spearmen are only used because of their battle gears. Whirling Spear is the more useful battle gear: 4-5 spearmen with Whirling spear are able to take down a lot of enemy units (with normal or low armor against magic) at once, where as Stun Strike battle gear is a situational and micro-intensive ability that can disable key enemy units. It is highly advisable to combine Whirling Spear with Kabuki Warrior's Flash Powder, since the last one stops the enemies (making it easier to "whirl" the enemies, during the pursuits) and reduces their armor.
|Requirements: Shrine||Requirements: Fireworks Factory|
|Spearmen who spend time in meditation at the shrine may learn to strike with such speed and force as to render their opponents helpless with pain.||When the Fireworks Factory fuses black powder with a spear, the result is a whirling terror that sprays nearby foes with a shower of stinging sparks.|
- Stun Strike animation is rather slow, it is possible for the targeted unit to run out of its area before spearmen can even use it.
- Stun Strike is able to stun Zen Masters.
- Spearman was originally planned to have a naginata instead of spear, and he had it in alpha game stage. It is unknown why was it removed.
- Spearman is the official "informator" of the Dragon clan, as his voice is heard informing players about rice/water insufficiency and victory/defeat.
- "On the way!"
- "I'm off!
- "As you command"
- "On it!"
- "For victory!"
- "To the death!"
- "For the Dragon!"
- "For honor!"
- "Crush them!"
- "For the Dragon!"
- "Take this!"
- "And this!"
- "Taste death!"
- "(Triumphant laughter)"
- "Praise be"
|Battle Realms Units|
|Peasants||Dragon • Serpent • Lotus • Wolf • Golem|
|Dragon||Tier I||Spearman • Archer • Chemist • Geisha • Guardian|
|Tier II & III||Dragon Warrior • Kabuki Warrior • Powder Keg Cannoneer • Battle Maiden • Samurai|
|Serpent||Tier I||Swordsman • Crossbowman • Musketeer • Fan Geisha • Enforcer|
|Tier II & III||Bandit • Raider • Cannoneer • Witch (Demoness) • Ronin|
|Lotus||Tier I||Blade Acolyte • Leaf Disciple • Staff Adept • Channeler • Reaper|
|Tier II, III, IV||Unclean One • Infested One • Diseased One • Overseer • Warlock • Master Warlock|
|Wolf||Tier I||Brawler • Hurler • Mauler • Druidess • Pack Master • Digger|
|Tier II, III, IV||Ballistaman • Sledger • Pitch Slinger • Dryad • Berserker • Werewolf|
|Summoned Units||Keep||Monk • Ninja|
|Summoned||Spirit Warrior • Zombie • Shambler • Wolf • Spirit Wolf|
|Neutral Units||Horse • Wolf • Hordeling • Shale Spider|