(→Notes: Removed false info about Ballistaman having lower stamina (he has exactly 100 like other wolves) & added how to let the Ballistaman attack while Toteming) Tags: Visual edit apiedit |
m (→Usage) Tags: Visual edit apiedit rollback |
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The Ballistaman is a powerful Tier-2 unit that launches sharpened tree logs at the enemy, inflicting one of the strongest missile attacks in-game. Enemies weak to Piercing damage are especially vulnerable to Ballistamen. As a drawback, they take a long time to reload their ballistas, and the Ballistaman recovers his stamina much slower than his Wolf fellows. |
The Ballistaman is a powerful Tier-2 unit that launches sharpened tree logs at the enemy, inflicting one of the strongest missile attacks in-game. Enemies weak to Piercing damage are especially vulnerable to Ballistamen. As a drawback, they take a long time to reload their ballistas, and the Ballistaman recovers his stamina much slower than his Wolf fellows. |
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− | With the blessing of a [[Druidess]], '''Totem''' Poles can be planted at the ground, increasing the power of allies and slowing down enemies within it's radius. The Ballistaman can in fact attack enemies while boosting allies & slowing enemies, but players may not choose targets for him, but must let him choose his own target to shoot at. |
+ | With the blessing of a [[Druidess]], '''Totem''' Poles can be planted at the ground, increasing the power of allies and slowing down enemies within it's radius. The Ballistaman can in fact attack enemies while boosting allies & slowing enemies, but players may not choose targets for him (as the attack cursor was temporarily disabled), but must let him choose his own target to shoot at (e.g. by using the '''N''' key for ''Stand Ground'' order). |
==Battle Gear== |
==Battle Gear== |
Revision as of 19:36, 24 January 2017
Ballistaman | |
Tier | 2 |
Total Rice | 60 (50[1]) |
Total Water | 70 (57[1]) |
Total Training Time | -- |
Hit Points | -- |
Melee | Piercing |
Missile/Ranged | Piercing |
Strengths | Blunt |
Weaknesses | Explosive |
Prerequisite | Peasant trains at the Combat Pit and the Ballistics Grounds. |
Passive | Immense Piercing: When attacking, Ballistaman shoots logs with great accuracy and high damage.
Regeneration: The unit can naturally heal to full health and does so slightly faster than normal. |
The Ballistaman is a unit of the Wolf Clan.
About
The Wolves have always preferred the active, outdoor life, and have little interest in devising machines to help them avoid effort; thus, they are not particularly talented engineers. However, they picked up a few tricks in the slave mines, and have recently invented their own version of the footman's crossbow. Of course, like all things Wolf, size triumphs over delicacy. This massive, crank-loaded Ballista launches twenty-pound logs with enough force to crash through strong fortifications or impale three men at once.
The Ballistaman can be defensive about his weapon of choice; other Wolves often mockingly describe it as 'an enormous toy for enormous children.' The ballista has a very specific role on the battlefield: it reloads slowly, and its wielder depends on the assistance of more agile defenders to survive. Still, no missile weapon packs a bigger punch.
Usage
The Ballistaman is a powerful Tier-2 unit that launches sharpened tree logs at the enemy, inflicting one of the strongest missile attacks in-game. Enemies weak to Piercing damage are especially vulnerable to Ballistamen. As a drawback, they take a long time to reload their ballistas, and the Ballistaman recovers his stamina much slower than his Wolf fellows.
With the blessing of a Druidess, Totem Poles can be planted at the ground, increasing the power of allies and slowing down enemies within it's radius. The Ballistaman can in fact attack enemies while boosting allies & slowing enemies, but players may not choose targets for him (as the attack cursor was temporarily disabled), but must let him choose his own target to shoot at (e.g. by using the N key for Stand Ground order).
Battle Gear
Totem | Stamina: none% |
Shale Armor | Passive | ||
Can be granted by Druidess' Blessing. | Requirements: Shalery | ||||
A Druidess crafts these small, intricate totems from blessed saplings. When fired, they embed themselves in the ground, blanketing the area with a beneficial aura that strengthens Wolves and slows their enemies. The Ballistaman must repeat a simple chant to maintain the totem's power; unfortunately, this distracts him from firing his weapon. | All Wolf units may adorn themselves in thick armor made of shale, greatly boosting defense against most types of damage. |
Notes
- ↑ 1.0 1.1 When Grooming in Combat Pit is researched.
Gallery
Quotes (Move)
- "Ugh! Heavy thing..."
- "This thing needs wheels"
- "I'm crankin'!"
- "Just say da' word"
- "No problem"
- "Let me at 'em!"
Quote (Attack)
- "O-open wide!"
- "Aim for da' heart!"
- "CRANK ME UP!"
- "WIND ME UP!"
- "HERE IT COMES!"
- "Tear'em up!"
- "I'll cook ya' belly open!"
Quotes (When engaging in melee combat)
- "What's this?"
Quotes (Kill)
- "Oh look, entrails!"
- "Eat that!"
- "You....fight like a cub"
- "Down for the count!"
- "Another one for the Wolf!"
- "Now that's a body piercing!"
- "Wolf meat!"
Quotes (Death)
- "Too... Ugh... Heavy..."
- "Last... Ugh... Shot..."